Unlike previous Educational Vault articles, I’ve adopted a list format for this article so that hopefully it is easier to read. For our more mathematically inclined readers, I’ve translated the script functions into mathematical formulas so that people who aren’t code savvy can at least see how the calculations are made. To help enhance the experience for both users and modders, I specifically reference which scripts and script functions control which mechanics. If it wasn’t possible for me to figure the mechanics out from the source, I used the Creation Kit wiki and in-game testing. The information provided below was derived directly from the Creation Kit and base game scripts, where possible. In this article, we’ll be exploring the vanilla Fallout 4 settlement mechanics.